Showing posts with label 2016 state of the MOO. Show all posts
Showing posts with label 2016 state of the MOO. Show all posts

Thursday, January 21, 2016

Wayfar 1444 2016 Status & Roadmap

Hawgpadre here with some thoughts and roadmap for the coming year.

Goals for 2016:

* bio engineering - the ability to harvest DNA and spines from wildlife to create your own tameable creatures
* overhaul of planet generation systems and increase from 4 solar systems to 20
* freak background - inspired by firefly, you have weird psychic powers and must remove them before law enforcement puts you into a containment facility
* there will be a galaxy and player reset, announced well in advance
* more options during character generation, including the ability to start with unique to background items and more paths to explore when creating a character
* starship improvements, including untamed solar systems for adventuring in
* general AI improvements and fixes
* more orbital and solar mechanics - from new solar objects for players to craft, to new options for boarding enemy ships or disabling them
* Terraforming!  A long planned feature that needs some of the infrastructure behind the planet generation updates.  This is no longer a goal for Wayfar.

Possibly but Unlikely Goals:
* sector defense/ alien invasions
* mushclient plugin for an MMO type gameplay experience