Tuesday, December 10, 2013

Procedural generation, node, couch reading list - ongoing updates

Just saw this article at tinyMMO while trying to load crafty.js correctly and it goes over some of the stuff in "on demand systems" like the Wayfar object $ods, when procedurally generating and destroying similiar bits (like rooms in the same biome), but for javascript games.  Anyway, here's the article at tinyMMO - Tile Maps of Unusual Size.  Great breakdown!

Node.JS Requires reference
Node & Couch on IrisCouch Cloud reference