* Check out this new webgame by ratjoy.com: Economies of Scale. A fun tick based browser game based on manufacturing and selling goods.
* Added bounty terminals:
* Fixed a long standing bug with wildlife aging that was preventing mutation into more advanced wildlife types
* Fixed minor website bug (forum link pointing to old page)
* Another long standing bug with comments on ingame mailing lists and the dev @mine command
* Added venue stage and cantina interior for future music system purposes
* Added diagnostic cloud to clinic interior
* Preform vs Perform spelling changes throughout :facepalm:
* Another bug fix for wildlife spawning
* Added gravedigging back in
Wayfar 1444 is a text based online multiplayer game. You are a colonist, sent to the surface of an alien world with a few basic supplies. Join up with other colonists, or plot against them, while surviving and building a self sufficient colony.
Monday, March 26, 2012
Thursday, March 22, 2012
Updates 3/22/12
Readout/building tool for underground caverns |
- Added the first race of aliens after killing an old wolf spider that came out in the light to die. They are spider aliens and will start by occupying a moon dungeon.
- Updated
recall help fileall empty help files. - Explore now notifies player of newly revealed items.
- Fixed a nest loot bug.
- Added a new building tool for underground caverns
Labels:
moocode,
mushclient,
procedural generation,
sci fi mud,
space colony moo,
space moo,
text game,
wayfar,
wayfar 1444,
wayfar moo,
wayfar1444
Location:
Austin, TX, USA
Saturday, March 10, 2012
Updates 3/10/12
The critical mechanics for alpha are complete, so I have been working on content as time allows.
* minor fixes/additions
* all biomes now have discoverable botanical species
* added vehicle weapons for all damage types to several vehicles
* minor fixes/additions
* all biomes now have discoverable botanical species
* added vehicle weapons for all damage types to several vehicles
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