Tuesday, June 26, 2012

Updates 6/26/12

* multiple bug fixes to shops, wilderness, and creatures
* Aphtonites implemented a loan terminal for takin out those loans for new tri-d screens that you don't really need
* implemented inferno pistol on the equipment tool
* implemented maxi-melter ranged weapon with ammo


* new ammo supplier job
* completed the $api.claimable, $api.claimable.implementation, $actions.claim, and $actions.abandon to implement a non hacking based PVP claiming mechanic.  The air scanner pictured below is the prototype:



* uploaded rough draft of $api.claimable to: modular-moocode @ google code
* rough draft of the $ods/on demand spawn system for dynamically spawning rooms: