Thursday, February 16, 2012

MOO/MUD - Resources for designing a custom graphical client using MushClient

Step 1: Get data to MushClient

I did this by send "var" MXP tags when the player views his status, for instance.  And all rooms update mushclient's room data with the appropriate MXP tags.

Then write a Mushclient plugin.  As I go through this process I find myself referring often to the following articles:


I'll post screenshots of the wayfar plugin as progress is made.