Monday, June 27, 2011

Harvest moon, motherfarkers

[gamenet] half-hourly says, "sending complex shuttles to 1 terminals"
A shuttle has arrived from the complex and is picking up your sale goods:
copper analogue was sold to the administrative complex for 10 credits.
metal laden soil was sold to the administrative complex for 12 credits.
solid lumber was sold to the administrative complex for 90 credits.
unpurified water was sold to the administrative complex for 2 credits.


For the colonist beginning his survival on a harsh planet, selling raw resources to the administrative complex is a primary source of income. Every half hour the complex sends out shuttles, to pick up the resources the colonist has deposited for sale, and fill any orders the colonist has placed for technological goods.

The other task for the day is turning the following green:

Tuesday, June 21, 2011

Progress near the end of June~

Finished the scavenge action, an important pre-requisite for AI controlled nest building. Nests are built by wildlife when they've acquired the appropriate resources, and can be raided by players for loot or delicious eggs.

Monday, June 13, 2011

Vehicle Cockpits


Vehicles are the basis for ground and sky movement. They provide weaponry, protection, and crushing power for colonists. Pictured above is the view from the 12T-LL transport truck's cockpit. It shows the room description (important for targetting creatures in the room with vehicle weaponry), as well as the interior of the vehicles, which might be full of supplies and your fellow colonists.